Splatterhouse[a] is a beat 'em up arcade game developed and published by Namco. It was the first in a series of games released in home console and personal computer formats. This cult classic would later spawn the parody Splatterhouse: Wanpaku Graffiti, the sequels Splatterhouse 2, Splatterhouse 3, and the 2010 remake Splatterhouse, with the classic games being added to Namco Museum since 2017.
In 2010, the game was ported to J2ME/BREW mobile phones, Windows Mobile and iOS platforms to coincide with the release of the 2010 remake.[8][9] The only change was in the Java-based mobile phone version, where Rick's mask is modeled after the skull-like one present in the remake. This change is not present in iOS version of the game, but it includes a "Splatter Rush" mode instead, where enemies continuously spawn from both ends of a wide screen. The remake also included the uncensored Japanese arcade version as an unlockable extra.[10]
Splatterhouse 2010 Pc Full 15
Splatterhouse is a horror-themed beat 'em up hack and slash video game developed and published by Namco Bandai Games in 2010 for PlayStation 3 and Xbox 360. It is a reimagining and a reboot of the original Splatterhouse which was released in 1988.
Splatterhouse was originally announced by Namco Bandai on May 29, 2008, with an expected release for the Xbox 360 and PlayStation 3 in 2009.[9][10][8] In June 2009, Namco Bandai said that the game would be delayed to the following year,[11][12] which they later narrowed down to a Q3 2010 release date.[13][14] Splatterhouse was finally released on November 23, 2010.[3]
As part of promotions leading up to the game's release, Splatterhouse was featured on the cover of Fangoria issue #295 in June 2010. This was the first video game ever featured as a central cover on the horror magazine. The cover featured custom artwork by Dave Wilkins (the game's art director), and the article featured an interview with the design team by Fangoria's lead video game coverage writer Doug Norris.[15] In addition, Namco Bandai announced a partnership with Globe International to create a special edition shoe based on the game,[16] and Playboy featured character Jennifer Willis as a centerfold in its December 2010 issue.[17][18]
In the beginning of the first game, Rick and Jennifer went inside a mansion to hide from a storm, where Rick blacked out. He awakened with a mask on his face, and began a search to rescue her. At the end of the fifth level, Rick finds Jennifer caught in a room full of monsters. After the monsters run off, Jennifer is delighted to see Rick only to suddenly transform into another monster herself as the monsters had put a curse her beforehand. Rick is forced to fight her or die by her hands. She occasionally reverts into human form, whimpering and begging for help. Once she's defeated, Jenny reverts to her normal form one final time and thanks Rick before dying in his arms, sending an enraged Rick to destroy the haunted mansion.
"Jennifer doesn't care what other people say about her. She doesn't care that she's too good for Rick, too good-looking to waste time with science, too sweet to listen to that kind of music. It doesn't matter because she's happy and in love." - Splatterhouse (2010) website
"Most people at the university think Jen is too hot for Rick, but she doesn't care much about what other people think. Now she is in the fight for her life and is dying to get back in the hands of her true love." - Splatterhouse (2010) instruction manual
However, while prices for prized retro titles remain high across the board, things seem to have fluctuated quite a bit when it comes to the PlayStation 3. Some titles retained their value, others dropped off, and still others became even more sought-after. Collecting for seventh-generation games can be pretty volatile, so those looking to stock up on fan favorites from the late 2000s and early 2010s may want to beware.
A reboot of the classic arcade game from 1988 which later spawned a slew of sequels, 2010's Splatterhouse was a gore-soaked grindhouse rendition of the '80s classic. However, with gameplay bearing distinct similarities to the popular God of War games, critics panned the title for its derivative nature.
While the Insomniac Spider-Man games have placed Marvel's famed wall-crawler at the forefront of modern gaming, in the early 2010s, he faced something of an identity crisis. Most games which featured the iconic hero were fairly ho-hum, and that was very much the case for 2011's Spider-Man: Edge of Time. 2ff7e9595c
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